Shrapnel Squad is a tank combat game that thrusts players into intense battlegrounds across multiple levels. Take command of a powerful tank with over 20 different upgrades, navigate terrain and engage in warfare with enemy forces. The objective of a game is to conquer levels.
Developed using Unity and Visual Studio, Shrapnel Squad, a tank combat game, followed a rapid development process. The initial stages involved planning, design iterations, and core gameplay logic implementation in C#. Graphic design tools like Figma and Adobe Illustrator were utilised to create textures and sprites for the various assets in the game. Moreover, the combination of graphics and Unity’s UI system was used to implement the graphical user interface for the game. Rigorous testing and optimization were conducted to ensure an error-free experience.
The project was completed without any bugs, although some balancing issues were identified. Overall, Shrapnel Squad stands as a successful tank combat game, demonstrating effective development.
The project resulted in a successful, bug-free tank combat game using Unity and Visual Studio. It provided valuable insights into iterative design, C# programming, and user feedback incorporation, enhancing overall game development proficiency. It also created a fun game that everybody could play.
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